WANDERING PHANTOMS

    Wandering Phantoms is a Warcraft III multiplayer map my team and I created during one of Supinfogame's intensive weeks (5 days to create a game either from scratch, or with a game engine the teacher chose, and that usually is unknown to everyone). This year, we had for IW technologies DarkBASIC, Unreal Editor, and Warcraft III.

    The mod is called Wandering Phantoms. It offers 1 vs 1 matches (patterns: Conflict - two parties that have goals that cannot be satisfied together), Tension, Social statuses (creating a need as mush of victory as of social reward), etc.) in which the player gets to play two hero-units, and nothing else. The main idea is that these heroes are weak, ethereal, they are phantoms, and when alone, they only have a basic, physical attack. But if they manage to find, and keep close to them, Spirits, they gain powers - magical attacks & spells, new abilities, and so on (exploration, management, puzzle-solving). The problem is that Spirits can't attack or defend themselves, so Phantoms have to provide them with protection, using the powers the Spirits gave them (if not, the game meets the Decreased ability pattern, which drastically changes the encounter's outcome). The Spirits can't hide, because if they run away the Phantoms will lose the powers they gained from their presence.

    But to earn a Spirit, the player has to sacrify a Spirit (Betting pattern). When they do, it is a precise location; a building is created, and at that building you will be able to summon the according Spirit again and again, if it gets killed. But the player can never have more than four Spirits at the same time, nor twice the same Spirit. And depending on the race the player plays - Phantoms, or Gargoyles - the Spirits will provide their heroes with Asymmetrical abilities.

    The player's objective is to destroy their enemy's base (and their buildings, if they can, so the antagonist cannot summon anything but the four basic Spirits they had gotten at the beginning of the game).

 

Wandering Phantoms    One last word about Wandering Phantoms; we got for this project the help of the talented and soon-to-be-renowned Igniphis, who provided us with a beautiful artwork, used as the loading screen during the game. Thank you, o kind lady!

    You can download it here (zip file, 5 megs), but beware, it's in French. To play, create a new folder named WP in your Warcraft III / maps directory, and simply copy the files there. You'll need the Frozen Throne expansion though.

 

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